Showing posts with label learn. Show all posts
Showing posts with label learn. Show all posts

Saturday, 14 December 2013

The reflective student

As a teacher what do you notice when you hand a test back? Do students look straight for the Grade (letter) or do they look through mistakes, reflecting on what went wrong and what they need to do better next time?

I think you would all agree we would prefer students to do the latter, but experience tells us they do the first option.

So how do we get students reflecting on learning experiences? With mobile technology there has never been a better time to foster a culture of analysis and reflection.

Here are 2 quick tutorials using the Book Creator App and the Explain Everything App for iPad to encourage more reflective students in your class.

Reflective student - Explain Everything tutorial:

Reflective student - Book Creator tutorial:


About Paul:


2013 Finalist - International EdTech Digest Awards Recognition Program honoring tools, trendsetters and leaders in the education and technology sector. The distinguished awards program recognizes outstanding solutions―and the best and brightest minds―in education and technology.

2013 Nominee - EduBlogs Life Time achievement award.

Apple Distinguished Educator Class of 2013. Paul is a leader in the implementation of Augmented Reality in schools to improve learning outcomes, Professional Development of staff with integration of ICTs, and has expertise in the implementation of mobile devices into pedagogical frameworks.

Creator
The Tellagami Project (Presentation)
Teaching students to code on the iPad (iBook)
Augmented Reality in Education (iBook)
10 Amazing lessons for the iPad Classroom (iBook)
Formative Feedback for Learning and Science AR (Apps)

"Paul, you are a real Leader" - Dr Heidi Hayes Jacobs, author and internationally recognized education leader known for her work in curriculum mapping, curriculum integration and developing 21st century approaches to teaching and learning.
"Paul we designed iBooks Author to be a tool that teachers could use to create content that they develop for the classroom and can share with the world. It is great Paul that you have been using it that way to great success." - Philip Schiller - Apple’s Senior Vice President of Worldwide Marketing.

PUBLIC SPEAKING EXPERIENCE

Guest Speaker - Best Apps for Kids - State Library Queensland 2013
National Leading a Digital School Conference - 2013 (Melbourne)
Augmented Reality in Education
21st Century Skills v Technology

IWB Interactive Teaching and Learning Conference - Sydney 2012
The benefits of teaching game design and strategy.
Technology and Formative Assessment strategies.

Friday, 29 November 2013

3 iPad/iPod Christmas activities for kids

How do we want students using iPads during the Christmas holidays?

How about creating, collaborating and communicating with Project based activities that will both engage, foster and develop 21st century skills whilst having an awesome time!

1. Create on comic/iBook on their favourite holiday moments
Incorporating the camera and Apps like Comic Life and Book Creator, our kids become authors at the same time. It also encourages kids to work together and involve the whole family.
Tutorials Here:
http://www.youtube.com/watch?v=znrlTHDzr6s
http://www.youtube.com/watch?v=ic5a2-qavFA

2. Time Lapse Photography iMovie
My girls are currently doing this as I write this Blog. The set up their iPod and use the App iMotion HD to take photos at 20 second intervals of the kids putting up the Christmas tree. They then drop into iMovie and add text and music to create an amazing time Lapse movie. Very cool.
Tutorials Here:
http://www.youtube.com/watch?v=eNU6JYW0tI0
http://www.youtube.com/watch?v=SGnIMp43fdU

3. Create a digital Video Game
Using iPad Apps like Hopscotch and GamePress students can immerse themselves into the world of video games. But there is a difference! The kids can create their own, test, evaluate, work together and learn how to code at the same time. A really worthwhile activity!
Tutorials Here:
http://www.youtube.com/watch?v=_8-y0nIhmbY
http://www.youtube.com/watch?v=9SuFr_MUPUU

Tuesday, 19 November 2013

5 activities all students should use iPads for

1. Learning journals
Still one of the most powerful activities I have ever given my students. Challenging and confronting at times but so effective. When do children have the time to sit down and reflect on what they have learnt and what they have struggled with? Do you really think tests do this. Take a look at Learning Journals.

http://www.youtube.com/watch?v=Y3QfgF1HahI

2. Learning to Code
Watching a kid code is like watching them think! There has never been a better time to teach kids to code on mobile devices. Hopscotch and GamePress two of my favourites.

http://www.youtube.com/watch?v=KU1WOuvMh4I
https://itunes.apple.com/au/book/teaching-students-to-code/id729919770?mt=11&ls=1

3. Reading Response activities
Too much pen and paper! Doesn't fully show what students know or what they are thinking. Allow students to respond to text with pictures, video and audio.

http://www.youtube.com/watch?v=OIYrN5OMT2I
http://www.youtube.com/watch?v=y-ujNMUedD4

4. Creating Multi-Media presentations
The iPad is not a computer, so stop using it like one. Utilise the plethora of effective Apps like Explain Everything so that students can create presentations that are effective and engaging for the audience. Not only that but multi-modal presentations often show a deep level of understanding.

http://www.youtube.com/watch?v=4mB-hiFqfAw
http://www.youtube.com/watch?v=NaPYls4TUmo

5. Collaborating with other students
Being mobile and having access to collaboration tools such as Google Docs presents a range of new opportunities for students to collaborate with each other. Imagine taking video during a Science field trip and collaborating with a scientist on the other side of the world?


Friday, 8 November 2013

Hour of Code just the beginning

With the momentum building in the lead up to Computer Science Week in the States and Hour of Code, I can't help thinking this is just the beginning. What makes me think this? For the past 12 months I have been teaching my students to Code and I have seen the benefits first hand. Rich, deep level thinking, the collaboration, and the ability to see Code come alive are just some of the reasons all students should learn to code in schools.

On the 9th December (and the lead up week) there is a massive push to get kids coding. I think the success of this week and what follows is dependent on an element we have not placed a higher enough priority on - the teachers. See without passionate teachers who believe in coding we will not produce passionate students. The teacher is not the only ingredient, but certainly an important one.

Paul is the Author of the upcoming iBook "Teaching students to code on the iPad".




Friday, 27 September 2013

iPad App workflows for students

One of the aspects of using iPads in schools is iPad, or App, workflows. If your students are still staying in a single App to do all the work they are probably (no, certainly) not utilising the applications the iPad has to offer.

Here is an example of a single App with no workflow.


A young student stays in an App, such as I write words, until the time or task is complete. It is limited, often lacking in creativity or real purpose.

As students become more comfortable with the iPad and transition from App to App, the opportunities to make the most of individual Apps in order to present or create a piece of work that is rich, purposeful and effective.

An example might be:

1) Students use Camera App (still the most powerful App available!) to take pictures of his/her schools surroundings.
2) Students create an artistic approach to a scene at their school using procreate or drawing pad.
3) Students use the Socrative App to survey individuals in the school about favourite places that hold meaning for them.
4) Students research history of the school using Safari and takes screenshots of images and data.
5) Students compiles all this into an iMovie documentary with a voice over to present to the class (or possible the world on Youtube).



Not only does this task tap into a range of different Apps it also ticks a lot of boxes on how we should be using technology with our students. Let us take a look the Apps and usage again and match to 21st century skills:

1) Students uses Camera App (still the most powerful App available!) to take pictures of his/her schools surroundings (creativity).
2) Students creates an artistic approach to a scene at their school using Procreate or Drawing iPad (creativity).
3) Students uses the Socrative App to survey individuals in the school about favourite places that hold meaning for them (collaboration and communication).
4) Students research history of the school using Safari and takes screenshots of images and data.
5) Student compiles all this into an iMovie documentary with a voice over to present to the class (world on Youtube).  (global)

So there you go. An example of iPad (App) workflow. 

Paul

ABOUT PAUL:

2013 Finalist - International EdTech Digest Awards Recognition Program honoring tools, trendsetters and leaders in the education and technology sector. The distinguished awards program recognizes outstanding solutions―and the best and brightest minds―in education and technology.

Apple Distinguished Educator Class of 2013. Paul is a leader in the implementation of Augmented Reality in schools to improve learning outcomes, Professional Development of staff with integration of ICTs, and has expertise in the implementation of mobile devices into pedagogical frameworks.

Creator
The Tellagami Project (Presentation)
Augmented Reality in Education (iBook) 
10 Amazing lessons for the iPad Classroom (iBook)
Formative Feedback for Learning and Science AR (Apps)

"Paul, you are a real Leader" - Dr Heidi Hayes Jacobs, author and internationally recognized education leader known for her work in curriculum mapping, curriculum integration and developing 21st century approaches to teaching and learning.
"Paul we designed iBooks Author to be a tool that teachers could use to create content that they develop for the classroom and can share with the world. It is great Paul that you have been using it that way to great success." - Philip Schiller - Apple’s Senior Vice President of Worldwide Marketing.

PUBLIC SPEAKING EXPERIENCE

Guest Speaker - Best Apps for Kids - State Library Queensland 2013
National Leading a Digital School Conference - 2013 (Melbourne)
Augmented Reality in Education
21st Century Skills v Technology

IWB Interactive Teaching and Learning Conference - Sydney 2012
The benefits of teaching game design and strategy.
Technology and Formative Assessment strategies.






Thursday, 26 September 2013

3 things students should be doing on iPads

My primary job is advising and coaching teachers to use technology in effective ways in classrooms. iPads as a technological tool in classrooms is a major part of this job. Researching effective Apps, encouraging teachers to look for connections between the curriculums and integration of these amazing devices are just 2 aspects of my job that are both challenging and incredible rewarding.

So, what are some things our students should be doing on iPads? Here are some thoughts.

1). Authoring and Publishing digital content.
Utilising Apps such as Book Creator, allows students to become authors and publishers. With a little research there is nothing stopping students publishing to the world! iBooks continues to be an under utilised App in schools.



2). Creating Multi-Modal Presentations.
Using an App like Explain Everything, students can now present and demonstrate knowledge in a variety of ways. Students who struggle with literacy can show teachers through videos and audio that there is a wealth of knowledge they have and want to share.



3). Learning to Code.
Using Apps like Hopscotch and GamePress, students can create and publish digital games and learn the language of Code at the same time. With a little structure, students can collaborate with others so that lessons are not teacher centred, allowing students to spread their wings and learn at an appropriate rate.



Paul


About Paul Hamilton, Author of this Blog:

2013 Finalist - International EdTech Digest Awards Recognition Program honoring tools, trendsetters and leaders in the education and technology sector. The distinguished awards program recognizes outstanding solutions―and the best and brightest minds―in education and technology.

Apple Distinguished Educator Class of 2013. Paul is a leader in the implementation of Augmented Reality in schools to improve learning outcomes, Professional Development of staff with integration of ICTs, and has expertise in the implementation of mobile devices into pedagogical frameworks.

Creator
The Tellagami Project (Presentation)
Augmented Reality in Education (iBook) 
10 Amazing lessons for the iPad Classroom (iBook)
Formative Feedback for Learning and Science AR (Apps)

"Paul, you are a real Leader" - Dr Heidi Hayes Jacobs, author and internationally recognized education leader known for her work in curriculum mapping, curriculum integration and developing 21st century approaches to teaching and learning.
"Paul we designed iBooks Author to be a tool that teachers could use to create content that they develop for the classroom and can share with the world. It is great Paul that you have been using it that way to great success." - Philip Schiller - Apple’s Senior Vice President of Worldwide Marketing.

PUBLIC SPEAKING EXPERIENCE

Guest Speaker - Best Apps for Kids - State Library Queensland 2013
National Leading a Digital School Conference - 2013 (Melbourne)
Augmented Reality in Education
21st Century Skills v Technology

IWB Interactive Teaching and Learning Conference - Sydney 2012
The benefits of teaching game design and strategy.
Technology and Formative Assessment strategies.

Saturday, 17 August 2013

Let's get our little students learning to code

Let's get little ones learning to code. Get them off these so called educational Apps and let them experience the magic of programming and making the characters on our iPad react to our commands. Follow up with older learners with Hopscotch App and GamePress App!
http://youtu.be/mqo9K4Dw31M