Proud to announce Augmented Reality in Education featured on the iBookstore in the Made with iBooks Author category and the New Category.
Download below.
https://itunes.apple.com/au/book/augmented-reality-in-education/id641019829?mt=11
Thursday, 16 May 2013
Tuesday, 14 May 2013
Saturday, 11 May 2013
AR in education
“Whilst technologies such as QR Codes and Hyperlinks provide a valuable service with holding data and directing individuals to external sites, Augmented Reality connects real life objects, places and people around us to a variety of information and simulated experiences. The power of students self exploring the physical world around them and discovering for themselves should never be underestimated.
Learning should be connected to life and the experiences our students have already been through and will go through. This will enable more authentic learning experiences for our students. The results outlined later in this book look at a Mathematics Augmented experience. Linking an effective video tutorial to that of a real life object resonates with students. As one of my students stated:
“Next time I look at any triangle in the world, I will remember how to work out the area”.
This comment reinforces the inadequacies of linking tools such as QR Codes and traditional Hyperlinks. By linking a structured lesson to that of a real life objects, the student automatically makes connection with other real life objects resulting in a conceptual learning approach. ”
Excerpt From: Hamilton, Paul. “Augmented Reality In Education.” v1.2. Paul Hamilton, 2013. iBooks.
This material may be protected by copyright.
Check out this book on the iBookstore: https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewBook?id=641019829
Learning should be connected to life and the experiences our students have already been through and will go through. This will enable more authentic learning experiences for our students. The results outlined later in this book look at a Mathematics Augmented experience. Linking an effective video tutorial to that of a real life object resonates with students. As one of my students stated:
“Next time I look at any triangle in the world, I will remember how to work out the area”.
This comment reinforces the inadequacies of linking tools such as QR Codes and traditional Hyperlinks. By linking a structured lesson to that of a real life objects, the student automatically makes connection with other real life objects resulting in a conceptual learning approach. ”
Excerpt From: Hamilton, Paul. “Augmented Reality In Education.” v1.2. Paul Hamilton, 2013. iBooks.
This material may be protected by copyright.
Check out this book on the iBookstore: https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewBook?id=641019829
Thursday, 9 May 2013
Augmented Reality in Education iBook
Paul Hamilton has just published a free multi touch iBook on the use of Augmented Reality in Education. Outlining statistics, influences on the mind and practical tutorials for creating an AR experiences for students, this book is proving to be a valuable edition to your iBook library. And the best thing it is a FREE iBook.
Tuesday, 7 May 2013
Augmented Reality in Education iBook release
Proud to say that my iBook Augmented Reality in Education has just been release in 51 countries. Totally free. Hope teachers find it informative.
https://itunes.apple.com/au/book/augmented-reality-in-education/id641019829?mt=11
https://itunes.apple.com/au/book/augmented-reality-in-education/id641019829?mt=11
Labels:
appsbypaulhamilton,
ar,
augmented reality,
education,
iBook,
teachers
Location:
Mountain Creek Mountain Creek
Friday, 3 May 2013
Learning and the iPad
When looking at using iPads and Apps in education let's not forget about proven teaching methods and connect them to the technology we use in the classroom.
3 things that tell you your iPad program is not working
1.Your iPads are sitting in filing cabinets not being used
This is a direct results of schools funding iPads and not committing to professional development for their staff. Schools should work on a 60-40 model in regard to spending. 60% on Ipads, Apps and infrastructure and 40% on the professional develop of staff.
2. Your young students keep asking for free time on the iPads
Clearly a culture of learning using technology has not taken place. Maybe this is because of a lack of shared vision or staff simply not setting open, creative tasks and giving adequate feedback on content and creation.
3. Your students are "playing" educational games all of the time
The iPad is a wonderful tool for creation. 21st century skills and the push for innovative, creative and divergent thinkers is what we need to foster and develop. Forcing our students to become passive consumers instead of active creators is creating a generation of children unable to problem solve or think for themselves.
This is a direct results of schools funding iPads and not committing to professional development for their staff. Schools should work on a 60-40 model in regard to spending. 60% on Ipads, Apps and infrastructure and 40% on the professional develop of staff.
2. Your young students keep asking for free time on the iPads
Clearly a culture of learning using technology has not taken place. Maybe this is because of a lack of shared vision or staff simply not setting open, creative tasks and giving adequate feedback on content and creation.
3. Your students are "playing" educational games all of the time
The iPad is a wonderful tool for creation. 21st century skills and the push for innovative, creative and divergent thinkers is what we need to foster and develop. Forcing our students to become passive consumers instead of active creators is creating a generation of children unable to problem solve or think for themselves.
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